Autoplayer behavior if current piece Landed

Hello, the project description says that the autoplayer is in control of when the next step is performed, but step contains the adding of the next piece on the board if the current is landed and i dont find any methods with which the autoplayer could tell the game that he doesnt want to perform any more moves on the current piece and wants a new piece to be added.

Your autoplayer provides a method getMove that moves the piece.
If you moved it to the bottom such that no more downward move is possible, it is placed and the next piece is provided.